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WorldViz Knowledge Base:Modelling a simple room using 3ds Max
Use 3ds Max to create a simple model of the interior of a room that you can load in Vizard. To do this yourself all you will need is six pic
[2009-10-27] 
WorldViz Knowledge Base:Hierarchical Models ¨C From 3ds Max to Vizard
Models that you use in Vizard can have a hierarchy of sub-parts that are linked through parent/child type relationships. In these hierarchic
[2009-10-27] 
WorldViz Knowledge Base:Creating a toon effect in 3ds Max
Watch the video tutorial in this article to learn how to add a black border around a model in 3ds Max, giving it a toon-like appearance. Wit
[2009-10-27] 
WorldViz Knowledge Base:Anark to Vizard workflow
This article describes how to use Anark to convert a CAD model to a Vizard compatible model format.
[2009-10-27] 
WorldViz Knowledge Base:Light Baking in 3ds Max
Baking refers to using a program such as 3ds Max to create a texture map based on some aspect of the scene. In the video tutorial in this ar
[2009-10-27] 
WorldViz Knowledge Base:Complex Animations ¨C from 3ds Max to Vizard
When exporting a 3ds Max file with the OSG Exporter, by default, only transform based animations (move, rotate, scale) will be exported corr
[2009-10-27] 
WorldViz Knowledge Base:Adding a Mirror
This post provides some sample code for using a mirror in your Vizard script and a short video demonstrating its use within the Vizard art g
[2009-10-27] 
WorldViz Knowledge Base:Avatar Collisions
This article descibes how to detect collisions on individual body parts of an avatar. Included is some sample code and a short video of this
[2009-10-27] 
WorldViz Knowledge Base:Shadow Module
Use the shadow module to create dynamically projected shadows within Vizard. This post describes how to use the module and includes a short
[2009-10-27] 
WorldViz Knowledge Base:Display background texture
Vizard provides the option of changing the background color of the scene, but some users need the ability to display an image instead of a s
[2009-10-27] 
WorldViz Knowledge Base:Full Screen Anti-Aliasing (FSAA)
One of the simplest ways of improving the visual quality of your scripts is to enable full screen anti-aliasing (FSAA). Anti-Aliasing is a t
[2009-10-27] 
WorldViz Knowledge Base:Embedding resources in scripts
This article describes how to embed certain texture and model resources within your script. Using this technique allows you to distribute or
[2009-10-27] 
WorldViz Knowledge Base:Lens Correction
Vizard can perform lens correction on the output image to account for distorted displays, such as HMDs. The video below shows a scene with a
[2009-10-27] 
WorldViz Knowledge Base:Introduction to the ARToolKit plug-in
This plug-in provides support for the ARToolKit Professional library by ARToolworks. It allows for the tracking of image and matrix based ma
[2009-10-27] 
WorldViz Knowledge Base:Launching scripts
This article describes how to launch Vizard scripts using the command line. Running scripts from the command line allows you automate the ex
[2009-10-27] 
WorldViz Knowledge Base:Emagin / PPT setup
Emagin is a low-cost stereo HMD. PPT & Intersense are high-quality tracking devices that together provide a robust 6 degree-of-freedom s
[2009-10-27] 
WorldViz Knowledge Base:nVis SX / PPT setup
nVisSX is a high-quality stereo head-mounted display (HMD). PPT & Intersense are high-quality tracking devices that together provide a robus
[2009-10-27] 
WorldViz Knowledge Base:PPT mocap plug-in
Learn how to use the mocap plug-in to stream data from WorldViz Precision Position Tracker (PPT) to Autodesk MotionBuilder. With this workfl
[2009-10-27] 
WorldViz Knowledge Base:MotionBuilder Live Characters (Vizard)
Autodesk MotionBuilder is a powerful character animation and motion editing tool. Live Characters is a connector product to Vizard that allo
[2009-10-27] 
WorldViz Knowledge Base:MotionBuilder actor using PPT
Autodesk MotionBuilder is a powerful character animation and motion editing tool. WorldViz Precision Position Tracker (PPT) can be used to s
[2009-10-27] 
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