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Maxon CINEMA 4D Broadcast
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CINEMA 4D Broadcast has everything you need to create dynamic broadcast graphics quickly and easily. If you are a motion graphics artist looking to add 3D to your existing suite of tools, then this is the ideal choice for you.     Online:
 
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CINEMA 4D Broadcast

The 3D Motion Graphics Powerhouse
CINEMA 4D Broadcast has everything you need to create dynamic broadcast graphics quickly and easily. If you are a motion graphics artist looking to add 3D to your existing suite of tools, then this is the ideal choice for you.

CINEMA 4D Broadcast contains all the features of CINEMA 4D Prime as well as specific tools for creating motion graphics, including industry-leading cloning tools, advanced rendering options such as global illumination, a high-end library packed with 3D models, cameras, lighting setups, video clips, and much more.

If you are already familiar with 2D motion graphics software you already have an advantage! CINEMA 4D Broadcast contains many common elements - and that flattens the learning curve.

CINEMA 4D's powerful export options allow multi-layer image export directly into popular compositing software such as After Effects, Motion, Final Cut Pro, Combustion and others. The huge array of options let you have complete control over the images and animations you export.

This and so much more makes CINEMA 4D Broadcast the first choice for professional 3D motion graphics.

Create Breathtaking 3D Motion Graphics
CINEMA 4D Broadcast offers you everything you need for professional 3D-Graphics and Animation.

From modeling to texutring, from lighting to rendering. This package delivers the right tools for your daily business.

Modeling
CINEMA 4D lets you either import 3D geometry in a wide variety of file formats or you can simply select a model out of the hundreds we deliver! You can also create your own objects with CINEMA 4D's versatile modeling toolset.

The first step in most 3D projects is creating the objects.

The most basic shapes are provided in MAXON CINEMA 4D as parametric primitives. Parametric objects can be converted to polygons to serve as a basis for more complex objects. A number of deformers and other generators can be used in conjunction with objects.

Splines can be used as the basis for extrudes, lofts, lathes and sweeps, all of which can be adjusted dynamically in real-time, and even animated.

In Good Shape
CINEMA 4D's comprehensive polygon tools provide real-time feedback. A powerful Knife tool works in conjunction with N-gons to easily cut holes, planes and paths into objects. The Stitch and Sew tool makes it easy to close holes between objects. With the Brush and Magnet tools you can easily paint point deformations for more Organic objects. 

Whether your scenes are real-world or out-of-this-world, CINEMA 4D's powerful modeling tools provide the building blocks for your imagination.

UV Editing
MAXON's CINEMA 4D features an arsenal of UV editing solutions that ensure your models and their materials line up properly. UV coordinates are essential to successful painting and quality texturing in 3D.

Whether adjusting UVs for a low-res game model or a high-res matte painting, CINEMA 4D provides the UV tools you can count on when the UV mapping is not as perfect as the model you have built.

Materials and Textures
Make your objects look perfect with the materials and textures. Choose from simple image files to complex Shaders, animations, hand-painted masterpiece, or hundreds of predefined materials.

Creating Materials in CINEMA 4D
Whether it's artificial or natural materials you are creating, CINEMA 4D's material system provides incredible control over the Surface properties of your 3D objects.
The basis for most channels is a texture or Shader. For textures, CINEMA 4D supports most popular image formats including layered PSD files.

A wide range of 2D and 3D volumetric Shaders make it easy to create procedural Surfaces and easily simulate glass, wood or metal. With filter and layer shaders you can easily combine images, Shaders and filter effects.

3D Painting
MAXON's CINEMA 4D offers the ultimate control over your textures with complete layer, filter and tablet support - all optimized for working in 3D.

With CINEMA 4D you can paint on up to ten channels with a single stroke. A brush can define an entire material rather than a single color, and CINEMA 4D's exclusive RayBrush technology lets you view the results of your painting in real-time in a rendered image.

CINEMA 4D's Projection Painting tool lets you paint across UV seams or even multiple objects in a scene.

Projection Man
Projection Man revolutionizes the workflow for creating digital mattes, making it simple to set up an initial painting and even easier to patch the matte when necessary. Using CINEMA 4D's internal painting tools or Adobe Photoshop it's easy to edit and manipulate extensive digital mattes, making it possible to create extended, wild camera rides. Whether you're ballooning over a city, shooting through rapids, flying off cliffs or simply creating a basic set extension, you'll be amazed at the power and speed of the Projection Man matte painting workflow.

Animation
Set things into motion in CINEMA 4D by using a comprehensive Timeline, keyframes and function curves (F-Curves). Almost any parameter of any object can be animated.

Graphics in Motion
Shift your scenes into the 4th dimension with MAXON's CINEMA 4D. Building professional 3D animation has never been easier and more intuitive.

Virtually any object, material or tag parameter can be keyframed by simply clicking the animation circle next to its name. To make keyframing even simpler you can activate automatic keyframing of all or selected parameters. The Power Slider lets you quickly define keyframes of the current state at any frame and modify existing keyframes without leaving the default layout.

The Timeline
The Timeline window offers even greater control, offering tracks for every animatable parameter and options like layers to organize and control the visibility of objects, tracks and keyframes. Master Tracks allow easy manipulation of all keyframes attached to a given object or scene and the Region tool helps you easily move or scale any portion of your animation.

F-Curves
Use F-Curve mode for more detailed adjustment of keyframe interpolation, or to simply view the animation. Edit multiple curves instantly and take advantage of the snapshot capability to view a previously stored curve while adjusting the animation.

Non-Linear Animation
With non-linear animation it's easy to build, layer and loop discreet motions containing hundreds of keyframes in complex hierARChies. You can easily block out animation based on predefined motions and build upon the basic movement by overlaying additional keyframes or motions.

Audio Support
When your pictures need to sync with audio you can import sound and view its waveform directly in the Timeline. Better yet, activate scrubbing and listen to your audio as you manipulate the time slider. For the ultimate syncronization, attach sounds to specific objects.

Particles
CINEMA 4D even features an easy-to-use particle system. Any object can be used as a particle - such as geometry or lights. Particles can then be affected by various effects like gravity, turbulence, wind and many others to create stunning animations.

Lighting and Rendering
When you need to light and render your scene CINEMA 4D offers all kinds of light sources and Shadow types to create perfect lighting.

Let There be Light
CINEMA 4D offers a complete array of gaffer's tools so you can make your scene outshine the competition.

Light up your scenes with CINEMA 4D's lighting system and produce outstanding results in little time with the built-in render engine.

Lighting
Various types of light and shadow calculations provide the basis for an extraordinarily powerful lighting system. Control color, brightness, falloff and other properties and adjust density and color of each light's shadows. You also can use Lumen or Candela brightness values for any light rather than using abstract percentage values. Create visible or volumetric lights with noise patterns that appear in the light cone. Lights offer settings such as contrast, lens reflexes, Shadow color, volumetric light and noise, and many more.

Ambient Occlusion
Ambient Occlusion (the blocking of ambient light by neighboring Surfaces) is a method with which realistic Shadows in corners or between nearby objects can be quickly rendered. Ambient Occlusion can be implemented either as a Shader per material or for the entire scene at once.

Rendering
CINEMA 4D's outstanding renderer delivers great-looking results in short time thanks to its linear workflow, support for multiple processors, HyperThreading and Multicore technology.

With CINEMA 4D's Multi-Pass rendering you can easily render color, Shadow, reflection and other effects to individual files for tweaking using your favorite compositing application. Multiple object-based alpha channels make it easy to layer elements with other 2D and 3D assets. With direct export to Adobe Photoshop, Adobe After Effects, Final Cut Pro, Combustion, Shake, Fusion and Motion your Multi-Pass layers will be ready to composite in no time. CINEMA 4D supports rendering in 16-bit and 32-bit color depth for high dynamics range images in DPX, HDRI or OpenEXR format.

Furthermore, the support of color profiles makes sure your renderings appear as they should, no matter which device you're working with.

On top CINEMA 4D Broadcast offers you Global Illumination for very natural lighting, a physical renderer for realistic lens effects and with NET Render you can use other computers on your network to help you achieve quicker results.

Graphics on the Move
With the MoGraph toolset of CINEMA 4D, motion graphics artists can sink their teeth into a palette of powerful tools that make it easy to create everything from flying logos to abstract effects.

Clone numerous objects and create extruded text with just a few simple clicks. Add Effectors to the mix and put everything in motion, and much more - often without creating a single keyframe! All this is perfectly integrated into CINEMA 4D and offers a fast and easy workflow. All functions are completely interactive and non-destructive.

Quick and Easy to Use
At the heart of MoGraph is a powerful yet simple Cloner tool. You can easily create live copies of any object - arranged along a line, circle, grid, object or spline. Object clones can be placed along points, edges, polygon centers or randomly across the Surface of an object. Adjust keyframe parameters to modify clone count, spacing and more. Use other objects in MoGraph to easily create extruded text, fracture and extrude spline-based logos, displace objects in real time and more.

Each object performs its own invaluable function for motion graphics artists, and each can be fully controlled by MoGraph Effectors. Effectors can be applied to almost any MoGraph Generator to effortlessly bring your MoGraph creations to life. Adjust clones mathematically with the Formula Effector or apply the frequency of an audio file using the Sound Effector. Eleven different Effectors can be used in any combination to offer countless animation possibilities.

Dynamics System for Stunning, Realistic Motion
MoDynamics is based on the proven Bullet physics library and now you can use MoGraph's powerful Effectors to add dynamics for amazing realism. Set simple parameters like Mass, Bounce, Gravity, Friction and more and let MoDynamics do the work. Create breathtaking, realistic motion every time.

Let There be Light
CINEMA 4D offers a complete array of gaffer's tools so you can make your scene outshine the competition.

Various types of light and shadow calculations provide the basis for an extraordinarily powerful lighting system. Control color, brightness, falloff and other properties, and adjust the density and color of each light's shadows. You can also use Lumen or Candela brightness values for any light rather than using abstract percentage values. Create visible or volumetric lights with noise patterns that appear in the light cone. Lights offer settings such as contrast, lens reflexes, Shadow color, volumetric light and noise, and many more.

Rendering
With support for multiple processors, HyperThreading and Multicore technology, CINEMA 4D squeezes every ounce of rendering power out of your computer.

Easily render color, Shadow, reflection and other effects to individual files for tweaking using your favorite compositing application. CINEMA 4D also supports rendering in 16-bit and 32-bit per color channel for high dynamics range images in DPX, HDRI or OpenEXR format.

Global Illumination
Achieve greater rendering realism with Global Illumination, which provides a more accurate representation of scene lighting by taking into account light that bounces between objects. The Global Illumination engine can also utilize an HDRI-based sky for outstanding image-based illumination.

NETwork Power
Speed up rendering times with the CINEMA 4D network renderer. CINEMA 4D Broadcast supports up to 3 network clients with up to 256 processor threads each.

The easy-to-use web interface allows you to quickly add jobs, change job priorities and monitor the current progress of your network clients. It also features a user management system that allows you to limit access to the server and assign individual users different rendering priorities.

File Exchange
"Man is not an island" and neither is MAXON's CINEMA 4D. Because real-world 3D artists do not work in a vacuum, CINEMA 4D includes support for a host of industry-standard file formats.

CINEMA 4D renders passes in any desired format (image sequences, AVIs or QuickTime movies) and creates a compositing project file that automatically brings all sequences together in the correct format. Depending on the compositing application used, additional data such as 3D cameras, 3D lights or reference objects will be exported as well.

Go Even Farther
CINEMA 4D lets you fully customize nearly everything.

From its easy-to-use node-based XPresso system to scripting with its own C.O.F.F.E.E. language or the widley acclaimed Python language or a complete C++ SDK. It's up to you!

XPresso - The Graphical Expression Editor
Build extensive relationships and add powerful interaction to your 3D scene with XPresso, CINEMA 4D's visual node-based drag & drop Expressions editor.

XPresso is a tool that artists can use to intuitively create relationships between almost any object, material or effect parameter. Variables within your expressions can be linked to sliders in the attributes manager to create driven-key animation or complete slider-based interfaces to your 3D scene.

Explore XPresso and discover the power of relational animation in CINEMA 4D.

Your Own Scripts and Plugins
CINEMA 4D offers three options for programmers to create their own functionality: programming in C.O.F.F.E.E., a proprietary programming language; Python, a standard programming language; or C++ SDK.

Additional Assets for Broadcast Design
When you’re working with tight deadlines there often isn’t time to do everything yourself, which is why this package comes with a library packed with commonly implemented and ready-to-use items, including 3D models and materials for news production.

You will also find ready-to-use scene files for lower space thirds, over-the-shoulder graphics and title screens that you can easily adapt for use in your own projects.

And when you've got tight deadlines that you can't afford to miss, why not use the preset lighting and camera setups? These give you instant looks such as the docu-cam, which mimics the shaky movement and snap zoom typical of hand-held cameras.

Last but not least, you have access to several gigabytes of royalty-free video and audio clips at your fingertips.

Broadcast Assets
• 230 3D objects
• 40 2D elements
• 220 materials
• 8 camera setups
• 7 lighting setups
• 10 broadcast setups
• 30 presets and helpers
• 40 HD clips (1080p res)
• More than 40 animated, resolution-independent backgrounds
• Motion graphics material library
• 350 MB of exclusive, royalty-free sound loops and samples
• Massive ARChive of ready-to-use animations (text, countdown, transitions, etc.)

New Features in CINEMA 4D Broadcast R13
CINEMA 4D Broadcast R13 offers numerous new functions for novices and professionals alike. New animation and modeling tools help you achieve even better results.

With the brand new Physical Camera & Physical Renderer, many improvements and enhancements to the user interface and workflow, enhanced Shaders, improved import functionality, stereoscopic rendering, new Picture Viewer features, a reworked Timeline and much more, CINEMA 4D Broadcast R13 is the ideal package for broadcast professionals.

Physical Render Engine
Render with ultimate realism using the new Physical Render Engine in CINEMA 4D Release 13. Use real camera settings like shutter speed and aperture to view the Project through the lens - with 3D depth of field, motion blur and more.

Render advanced effects like blurry reflections, Area Shadows and Ambient Occlusion along with accurate depth of field and motion blur. The Physical Renderer’s shared image sampler samples the Project just once and shares the result between all these effects, reducing the incremental time required to render each effect and guaranteeing accurate results as the effect combine with one another.

Stereoscopy
Create eye-popping stereo 3D visuals using the complete stereoscopic workflow in CINEMA 4D Release 13. Easily convert existing projects or create new stereo scenes using a few simple camera settings, and preview the stereo effect within the Viewport. Render the merged image or individual channels and preview the stereo effect within CINEMA 4D’s Picture Viewer.

Stereo Camera and Rendering
A few simple settings convert any CINEMA 4D camera into a stereo rig. Simply enable one of the stereo modes, define the eye-separation and convergence, and choose between parallel, off-axis, on-axis or radial placement. Safe regions can be defined manually or defined automatically by CINEMA 4D.

Real-time Stereo Display
Preview stereo effects in real-time by enabling the Stereoscopic mode for any view. Stereo previews can be displayed in Anaglyph, Side-by-Side, Interlaced or Active Shutter mode for compatibility with a variety of 3D monitors, projectors and glasses.

Animation
Rotation Order and Gimballing Rotation Axis

Easily detect and correct Gimbal lock with the new Gimballing Rotation axis mode and user-defined rotation order. The Gimballing axis adjusts the orientation of individual rotation bands to display the actual plane of rotation. You can often avoid Gimbal lock by specifying the rotation order individually for each object prior to animating. Simply cycle between each of the rotation order options and use the Gimballing display to see how they affect the rotation.

Better Handling of Timeline Markers
Organize your animation more efficiently in R13 thanks to enhancements to Timeline markers. Each marker now includes a Notes field that can include explanatory text and you can quickly re-name markers by double-clicking them in the Timeline. Even better, multiple markers can now be selected and manipulated as a group, and markers can be manipulated in C++ plug-ins or Python scripts.

Modeling
Optimized Modeling Workflow

CINEMA 4D R13 contains numerous tweaks and improvements for modeling. Whether you want to modify a row of points of a particular polygon, for example to achieve a Matrix extrude effect, or if you want to take advantage of the optimized workflow to work faster using hotkeys, you'll soon wonder how you ever got along without these new features!

Shader and Materials
New SubSurface Scattering

Render skin, stone and other Organic surfaces with accuracy and artistry using the all new SubSurface Scattering Shader in Release 13. The index of refraction, Fresnel properties and GI calculation of the scene all work together to create realistic shading, while a variety of presets for common materials help quickly create Shaders.

Brick Shader Enhancements
Create realistic brick and tile surfaces with the enhanced Brick Shader in R13. You can now define textures for the primary color, alternate color and grout areas, achieving greater realism and much greater flexibility. You can apply a texture to the dirt layer as well to simulate effects such as chipped paint and graffiti. Add the new Rain option to smear the texture vertically and further erode the Surface.

Enhanced MoGraph Multi-Shader
Textures clone more creatively with the enhanced MoGraph Multi-Shader, which offers an optimized interface for managing shader lists and adding a large number of images to the Shader. Use the new Average Color modes to sample individual bitmaps and quickly generate mosaics by matching the color of bitmaps to clones.

Interface and Workflow
Things Get Even Easier

Professionals and novices alike will value the new, well-structured workflow and interface functionality in CINEMA 4D R13. Complete your projects faster and more effectively thanks to CINEMA 4D R13's numerous improvements and optimized workflow.

Whether with the optimized camera behavior in the 3D Viewport – which eases orientation and movement through the Project – or the out-of-view indicator, which shows you the direction in which a selected object lies outside of the current view.

The user interface has also received a comprehensive makeover, ranging from tabs that can be arranged vertically, commands that can be executed with preset parameters, and Project files with preview images to font selection with matching previews and the ability to assign names to Viewports.

Enhanced Picture Viewer
Within the Picture Viewer you can quickly view the image at actual size by double-clicking anywhere over the image area. If the image is already actual size, double-clicking will resize the image to fit within the Picture Viewer window.

Furthermore you can now easily define a different background color for the image area of the Picture Viewer, allowing you to see renders against a black, white or custom colors.

New Import/Export Features
"Man is not an island" and neither is MAXON's CINEMA 4D R13, which comes with enhanced and improved import/export features.

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Maxon CINEMA 4D Broadcast

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