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    Dynamic prop animations utilize industry-leading PhysX for natural rigid body dynamics and soft cloth simulation.

    Contact us:

    TEL: +086-010-50951355 / FAX:+86-010-50951352

    Email : cathy@souvr.com / Frank@souvr.com / Robin@souvr.com / sales@souvr.com

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    ※Product Overview※

    Powerful animation features get scenes moving and give you the ultimate creative control. Dynamic prop animations utilize industry-leading PhysX for natural rigid body dynamics and soft cloth simulation. Morphs and blend shapes expand your options for animating both characters and props, while a new and long-awaited Curve Editor now allows you to fine-tune motions for dynamic and exaggerated motions.

    NEW! Morph Animation

    Achieve dynamic and organic animation performance with a series of morphs added to props or skin-bone characters. This is a simple technique that adds incredible performance enhancing animation options which can be keyed and controlled inside iClone 7. The Morph Manager edits morph groups from a hierarchical model, and you can import OBJ morphs from 3D modeling or sculpting tools. Link selected morphs to adjust them individually using the iClone 7 Morph Manage interface. All imported blend shapes are available in the timeline with individual morph tracks. You can set keys and tweak values for each morph track in order to achieve ideal organic movement between morphs.

    Character Morph Animation: Body morphs can be applied to exaggerate a 3D character’s secondary actions.
     Prop Morph Animation: 3D props with several morph alternatives can turn a simple shape into a lively actor.

    *Note: Morph Creator requires 3DXchange 7 PRO above.


    Physics Simulation

    Soft cloth effects can be used for hanging, swaying, or twirling objects in your scene. Use the gray map to determine which part of the cloth is controlled by cloth physics, which part is free, or which part is governed by skin-bone control. Wind control is also included to imbue your cloth with energetic flying behavior without laborious key-framing. By combining this technology with the body collision system, your animated character will look stunning with flowing hair and robes devoid of unwanted mesh penetration.

    For rigid body physics, there is now a Visual Constraint system which makes it much easier to design sophisticated mechanical systems, making it easy to manage the relationship between components. In addition, you can also set rotational and directional forces to animate your designs using a more physics-based approach.


    Animation Constraints
     This limits any 3D objects to only move along a defined animation path. Use look-at constraints to keep your character or prop constantly facing a specific target while in motion, or use Link and Unlink to have your actor hold a ball and then throw it away.

    NEW! Animation Curve Editing
    The Curve Editor Plug-in* allows you to adapt all the skills of classic animation principles to your iClone animations. Select a motion clip or a section of keys from the timeline and start applying curves to achieve the best animation performance. Exercise full control over time and space adjustments in your animations, create smooth and cinematic cameras, perform arc rotation for cartoon animation, and achieve the perfect ease-in and out behavior!

    *Note: Curve Editor is a paid plug-in for iClone 7.1 above.

    Timeline Editing
    Edit animation keys and clips in Timeline for actors, accessories, props, cameras, lights, and particles, etc. Dope sheet, multi-track editing, and zoom view can let you manage object sub-tracks much easier.

    New In v7.1 - Several usability improvements such as: Timeline Clip Sample & Flatten, Copy / Cut / Paste & Paste Opposite, Clip Timewarp & Speed, Clip Auto Extend, Clip Merge & Transition, new Transition Curve, etc.

    iClone 7 Trial vs. Full

    CategoryTrialFull
    ProgramTime limitation30 daysNo limitation
    Video export duration30 secondsNo limitation
    Max video output resolutionHD 720P?
       (1280x720)
    4K?
       (3840x2160)
    Max image output resolution800x600No limitation
    Video output with watermarkWatermarkedNo
    Full screen modeYesYes
    Login to activateRequiredNo Need
    ContentEmbedded contentYes?
       (Included in the Resource Pack)
    Yes?
       (Included in the Resource Pack)
    Purchase content assets in Reallusion Content Store & MarketplaceNoYes
    Try content assets in Reallusion MarketplaceNoYes


     
     ? Note for Intel Graphics Cards
     ? Internet connection required for activating the trial version.
     ? iClone 7 can run alongside with iClone 6.x program. You can install iClone trial or full version without removing iClone 6.x program from your system.
     ? Reallusion will never rent, share or sell your personal information to any 3rd party.

    System Requirements
     
     Operating System
     ? Windows 10, 8 and 7 (SP1)*
     ? Support for 64-bit operating system
     ? DirectX 11 is required
     *Note: Windows 7 sp1 + Platform Update (KB 2670838)

    Minimum Requirements
     ? Dual core CPU
     ? 4GB RAM
     ? 5GB free hard disk space
     ? Graphics Card: NVidia GeForce GTX 400 Series / AMD Radeon HD 5000 Series
     ? Video Memory: 1GB RAM
     ? Display Resolution: 1024 x 768
     ? Color Depth: True Color (32-bit)

    Recommended Requirements
     ? Intel i5 dual core CPU or higher
     ? 8GB RAM or higher
     ? 10GB free hard disk space or higher
     ? Graphics Card: NVidia GeForce GTX 600 Series / AMD Radeon HD 7000 Series or higher
     ? Video Memory: 2GB RAM or higher
     ? Video card compatible with Pixel Shader 3.0 recommended for optimized visual performance
     ? Display Resolution: 1920 x 1080 or higher

    Additional Requirements
     ? Sound card / Speaker / Microphone
     ? Internet connection required for online activation
     ? Stereo devices and player are required for viewing contents with stereo vision

    For Real-time GI Editing in iClone 7
     Please refer to the recommended requirements for NVIDIA VXGI*:

     ? Graphics card GeForce GTX 970 (4GB Memory), or above
     ? Intel i5 dual core CPU, or higher
     ? 8GB main memory, or higher

    Note:
     ? To know more about NVIDIA’s VXGI, visit NVIDIA GeForce - Technology - VXGI Technology
     ? For more about GPU requirements for VXGI, refer to VXGI – Supported GPUs ( GTX 10 Series included)
     ? For computers with lower GPU hardware, you will need to turn off real-time GI viewport render for smoother editing.
     ? GI also works with ATI cards, delivering correct visual results but with less performance boost.

    iClone Real-time GI vs. Graphics Cards
     The current Graphics card market can be separated into three levels. The following chart provides the test scenerio and FPS data:

    Graphics Card Definition

    Graphics CardReal-time EditExport Video
    LevelDefinitionGPUVRAMSimple SceneComplicated Scene
    HighNVidia next generation GPU?
       - Maxwell, Pascal
    NvidiaGTX 10 Series2 - 12GOOO
    GTX 900 Series2 - 12G
    MidVideo Memory Size >2GAMDRX 4804G
    RX 4704G
    RX 4602G
    R9 300 Series4 - 8G
    R9 200 Series2 - 8G
    R7 300 Series2 - 4G
    R7 200 Series2G
    HD 79906G
    HD 79003G
    HD 78002G
    NvidiaGTX 800 Series850 & above2-8GO△*O
    GTX 700 Series750 ti & above2-3G
    GTX 600 Series660 & above2-4G
    GTX 500 Series5903G
    LowVideo Memory Size < 2GAMDHD 77001GO△**△**
    R5 Series1G
    NvidiaGTX 700 Series710 ~ 750< 2G
    GTX 600 Series610 ~ 650< 2G
    GTX 500 Series510 ~ 580< 2G
    GTX 400 Series410 ~ 480< 2G
    Not SupportFeature LimitationAMDHD 6000 SeriesX***X***X***
    HD 5000 Series

     

    * It is suggested to turn off Viewport GI for smoother editing experience on complex scenes.
     ** Loading complex projects can caused the program to crash depending on project size and video memory usage.
     *** GI related features are all disabled even in export video / image.

    Note: For graphics card specification please visit the website for Nvidia and AMD.

    Performance Test Result

    Graphics CardSample Projects & FPS*
    GI DisableGI Enable
    LevelNameVRAM (GB)1.Bouncing Ball1.PBR Materials2.Character Morph0.Cornell Box4.Particle_022.Loft Scene
    HighNvidia GTX 10808G44736516411614650
    Nvidia GTX 10708G3773911639714640
    Nvidia GTX 10606G178282163688030
    Nvidia GTX 1050 (notebook)4G135131101304214
    Nvidia GTX 9604G134143109354615
    MidAMD Radeon RX 4808G250246164344915
    Nvidia GTX 7604G173154127232815
    AMD R9 200 series2G160187105203015
     Nvidia GTX 4604G10948431314X**
    AMD Radeon HD 77001G483620713X**
    Not Support GIAMD Radeon HD 68001G898445Not Support GI***Not Support GI***Not Support GI***


     
    *iClone FPS UI display, the max is capped at 60 FPS.

    ** Loading complex projects can caused the program to crash depending on project size and video memory usage.
     *** GI related features are all disabled even in export video / image.

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