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Perception Neuron: real-time live animation motion capture at NAB

Noitom’s Perception Neuron made its first appearance at NAB 2017, a moment to highlight the system’s capabilities for broadcasting and animation.

Perception Neuron, a go-to motion capture tool for game developers, VFX artists, filmmakers, animators, and online content creators, brought to NAB real-time live animation motion capture.

With more and more major motion pictures turning to special effects to excite audiences and tell stories, a whole set of tools that once where only used for videogames is increasingly been used. In that sense, Perception Neuron is proving to be an effective tool for film directors and VFX supervisors looking to capture accurate pre and post visualization footage for crafting stunt sequences.

Recently, it was revealed that Perception Neuron was used in the filming of Logan, the Marvel X-Men blockbuster released this March. On-set pre/post visualization supervisor for Logan, Clint Reagan, successfully used Perception Neuron’s mocap to determine distances, space and movements within the scenes of the film where the character Charles Xavier is telepathically controlling other characters.

This type of capability for VFX as well as for 3D animation is what the Perception Neuron system is designed for. The combination of live character animation software and motion capture technology has made realistic, actor-lead animation easy and accessible to VFX professionals, animators, filmmakers and broadcast content makers everywhere. Noitom used the NAB Show 2017 to showcase the capabilities of Perception Neuron.

The demonstrations at NAB revealed to visitors the simplicity and practicality of using a head-to-toe motion capture system for live or recorded animation with the help of two vigorous and cohesive animation software platforms: Reallusion’s iClone and the Kigurumi Live Animation known as KiLA.

iClone, a program ProVideo Coalition as mentioned various times, offers a laundry list of features in its popular, real-time 3D professional animation software while Kigurumi, which translates to “wearable toy,” gives users a simplistic yet effective platform for streaming live anime characters for entertainment and performances.

Combined with the convenience of Perception Neuron’s motion capture, these types of robust animation softwares open the door to professional, lifelike animation and visual effects that can be accessible to any animator or filmmaker—with or without a studio.

“Perception Neuron is as revolutionary as the DSLR was to video content creation,” says Roch Nakajima, President of Noitom International. “Motion capture systems much like pro video cameras used to cost hundreds of thousands of dollars. With Perception Neuron we give you the same professional tool for just under $1500 – opening up a universe of opportunities for small studios and independents to create for the first time their own VFX, animations and live broadcasts.

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