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Motion capture
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OptiTrack today announced a substantial expansion of its biomechanics toolset, designed to simplify the capture and analysis of motion data for gait analysis, sports performance, and other biomechanics applications.
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Powered by an OptiTrack Prime 13 mocap system, the game enabled players to take down their foes in real-time with a UV light rifle. It was created on behalf of Swedish chip company Estrella for the popular digital festival, which attracted over 23,000 visitors.
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The OptiTrack system’s real time tracking data will be multicast via Wifi into the Unity game engine running on each headset. Bystanders will be able to view the evolving virtual sculpture, and even scrub through it in time, on a large monitor next to the exhibit.
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We were drawn to OptiTrack because of its reputation, and the system changed our lives. We went from having a painfully tiny space to a versatile setup that provides super clean data and allows us to do everything we need. Motive is very intuitive, simple to use and powerful. It’s highly stable and we’re able to get results quickly,” explained…
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With the ability to track more than 75 rigid bodies simultaneously with <5ms tracking latency and a wide-angle camera view, the OptiTrack system supports a large number of HMDs and in-game objects in a single space, opening the door for a more immersive and complex VR experience that merges real-world objects with virtual environments.
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