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Motion capture

  • On the show floor, the breadth of technology offered by vendors was large, and attendees were intrigued by some of the VR and experience based products on hand.

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  • The last time we spoke to Nick Pearce, he was flying on a high: The Forgotten City, a mod that he’d spent more than 1700 hours building, had just won an Australian Writers’ Guild award. It was the first national screenwriting award given to a video game, a staggering accomplishment given it was a mod borne entirely out of love.

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  • Working for Volkswagen Group China Import, and with key technology partner and motion capture specialists Noitom, Framestore built on its aptitude for groundbreaking experiential content to develop the world’s first live VR test drive experience.

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  • This time, Hong Kong Ballet took a leap and started to let the choreographers do crossovers with other artists of different disciplines. As a joint production between Hong Kong Ballet, West Kowloon Cultural District and Hong Kong Art School, Hong Kong Cool gives a playground for strangers to play together. These people include musicians, visual …

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  • A variety of industries use motion capture systems - biomechanics, clinical studies, fitness, sports performance, and animal science to name a few - but this article will focus on animation usages for the game and entertainment industry.

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